RayTracer
1.0
Ray tracing is a technique used to generate realistic digital images by simulating the inverse path of light. Our goal is to create a program able to generate an image from a file describing the scene.
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Class Index
A
|
C
|
D
|
F
|
I
|
M
|
P
|
R
|
S
|
V
A
AmbientLight
(
RayTracer
)
C
Camera
(
Config
)
Camera
(
RayTracer
)
Color
Cone
(
RayTracer
)
Cylinder
(
RayTracer
)
D
Directional
(
Config
)
DirectionalLight
(
RayTracer
)
Display
F
FlatColor
(
RayTracer
)
I
ILight
(
RayTracer
)
IMaterial
(
RayTracer
)
IPrimitive
(
RayTracer
)
M
Main
P
Display::Pixel
Display::PixelEntry
Plane
(
Config
)
Plane
(
RayTracer
)
Point
(
Config
)
Point3D
(
Math
)
PointLight
(
RayTracer
)
R
Ray
(
RayTracer
)
RayTracerException
Rectangle3D
(
RayTracer
)
S
Scene
(
Config
)
Scene
(
RayTracer
)
Sphere
(
Config
)
Sphere
(
RayTracer
)
V
Vector3D
(
Math
)
Generated by
1.13.2