RayTracer 1.0
Ray tracing is a technique used to generate realistic digital images by simulating the inverse path of light. Our goal is to create a program able to generate an image from a file describing the scene.
 
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Config::Sphere Class Reference

#include <ConfigParser.hpp>

Public Member Functions

 Sphere ()
 

Public Attributes

Math::Point3D center
 
double radius
 
Color color
 

Detailed Description

Definition at line 31 of file ConfigParser.hpp.

Constructor & Destructor Documentation

◆ Sphere()

Config::Sphere::Sphere ( )
inline

Definition at line 36 of file ConfigParser.hpp.

36: center(), radius(0.0), color() {}
Math::Point3D center

References center, color, and radius.

Member Data Documentation

◆ center

Math::Point3D Config::Sphere::center

Definition at line 33 of file ConfigParser.hpp.

◆ color

Color Config::Sphere::color

Definition at line 35 of file ConfigParser.hpp.

◆ radius

double Config::Sphere::radius

Definition at line 34 of file ConfigParser.hpp.


The documentation for this class was generated from the following file: