RayTracer 1.0
Ray tracing is a technique used to generate realistic digital images by simulating the inverse path of light. Our goal is to create a program able to generate an image from a file describing the scene.
 
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RayTracer::Scene Member List

This is the complete list of members for RayTracer::Scene, including all inherited members.

_ambientRayTracer::Sceneprivate
_cameraRayTracer::Sceneprivate
_lightsRayTracer::Sceneprivate
_objectsRayTracer::Sceneprivate
addLight(std::unique_ptr< ILight > light)RayTracer::Scene
addObject(std::shared_ptr< IPrimitive > obj)RayTracer::Scene
getAmbient() constRayTracer::Scene
getCamera() constRayTracer::Scene
getLights() constRayTracer::Scene
getObjects() constRayTracer::Scene
Scene() noexceptRayTracer::Scene
setAmbientLight(std::unique_ptr< ILight > light)RayTracer::Scene
setCamera(const Camera &cam)RayTracer::Scene